Saturday, 13 October 2012

Designing a Cross-Platform 3D Application Engine

Hi there, I'm a bit of a cross platform development nerd. I love writing apps and games in my spare time to support as many different platforms as possible. In the article featured I'll introduce you to the cross-platform 3D application engine that I wrote which I tend to base my apps and games from. I'll then explain how the code is architected to support both mobile and desktop platforms. In doing so you should be able to either re-use the engine, or simply be inspired to re-use as much code as possible when creating your own apps or games which target multiple platforms.